The Legend of Zelda: The Wind Waker HD

The Legend of Zelda: The Wind Waker HD
Twwhd box na.png
Developer Nintendo
Publisher Nintendo
Release Dates September 20, 2013US
October 4, 2013EU
September 26, 2013JP
October 5, 2013AU
Platform Nintendo Wii U
Predecessor Skyward Sword

The Legend of Zelda: The Wind Waker received a high-definition makeover, exclusively for the Nintendo Wii U. The game features the same storyline as its Gamecube counterpart, however aside from the aesthetic enhancements (it is the first Legend of Zelda game designed to run at 60 frames per second with 1080p resolution) the game also features changes made to make the gameplay more streamlined, most noticeably to the sailing aspects of which the speed can be altered at the player's discretion by equipping a special sail. The menu system was completely overhauled to make use of the gamepad's unique interface, allowing players to swap items in real-time, as opposed to the usual method of pausing the game to bring up the various menus.

[edit] Additions and Changes

[edit] Gameplay

  • Players can now alter swing direction without stopping while grappling and hanging from ropes.
  • Climbing is now an involuntary action, similar to how it was in The Legend of Zelda: Ocarina of Time. By moving toward a block or ladder, Link automatically grabs onto and pulls himself up, however it takes slightly longer than in the original.
  • Players can strafe in first-person view while aiming the Bow, Hookshot, Grappling Hook and Boomerang.
  • Optional gyroscopic movements can be performed using the gamepad, to aim and zoom in while looking around.
  • Enemies no longer are invulnerable for seconds after being struck.
  • Link no longer topples over if the King of Red Lions is struck while he's on-board.
  • A new version of the sail, dubbed Swift Sail, can be purchased from the Windfall Island Auction House. This doubles sailing speed and caused the wind to always blow from behind you, no matter which direction you're facing.
  • The Pictobox can now take up to twelve Pictographs.
  • The bug from the Forest Haven to finish the Deluxe Pictobox quest is no longer required. It is upgraded automatically after the player meets Lenzo’s three pictograph requests.
  • Each pictograph now receives a rating the moment you take it, as opposed to when you arrive to exchange it.
  • Pictographs can be submitted multiple times in one visit to be exchanged for figurines.
  • Pictographs can be downloaded and shared over Miiverse.
  • The Magic Armor now consumes Rupees instead of Magic.
  • Tingle Statues can now be found using a regular Bomb, instead of a Tingle Bomb (which no longer exists as an item).
  • The prompts for the location of Tingle Statues have been removed entirely.

[edit] Quests

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Last edited by Spook on 25 October 2013 at 13:07
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