Enemies in The Legend of Zelda series
 Creatures in The Zelda Series
Armos are living statue enemies. According to The Minish Cap, they were created to guard the Wind Tribe, and there is a Minish-sized chamber inside them where they can be turned on or off. They typically pose as statues or suits of armor, but attack when approached. Some Armos statues do not attack and can be moved like blocks.
Beamos are one of the more common enemies in The Legend of Zelda series. The Beamos is typically a type of pillar-mounted mechanical eye that rotates 360 degrees in search of intruders. If the Beamos spots an intruder it will fire a beam while the target is in view, and will either continue to rotate or track the target to keep it in view. In A Link to the Past, Link's Awakening, Oracle of Ages, and Oracle of Seasons, it is invulnerable, but in Ocarina of Time, The Wind Waker, Four Swords Adventures, and Twilight Princess, it can be defeated by setting explosives or by firing an arrow into its "eye". The beam can generally be reflected with the Mirror Shield. In Ocarina of Time, Beamos can fire both a beam that knocks Link back and a beam that inflicts damage.
Spiked Beetles have sword-repellant spiked carapaces on their top side to protect their vulnerable undersides. They appear in most of the handheld Zelda games.
Hardhat Beetles have elastic carapaces covering their body that they use to knock Link away.
Biri are electrified jellyfish that can live in or out of water, and appear in A Link to the Past, Ocarina of Time, and Oracle of Ages. They will often split into smaller Biri when attacked. In the GBA remake of A Link to the Past, they guard Arrghus in the Palace of the Four Sword.
Bari are larger Biri that appear in Ocarina of Time and Twilight Princess. In Ocarina of Time it behaves similarly to the Biri.
Bubbles (also known as Anti-Fairies or Wisps) are flaming skull enemies. If one touches Link, it will usually curse him by rendering him unable to use his sword for a certain amount of time. They can come in different colorations, with slight differences.
 Buzz Blob
Buzz Blobs first appear in A Link to the Past, and have an appearance similar to a cactus. They electrify anyone who come too close to them with a piece of steel, but wander around without a motive. Buzz Blobs only appear on the overworld. Sprinkling Magic Powder onto a Buzz Blob transforms it into a creature called "Cukeman". The Cukeman gives Link confusing advice about the game and various things in it. They're still electrified, however.
ChuChus (or Chus, in Twilight Princess) are creatures similar to Buzz Blobs, that appear in Majora's Mask, The Wind Waker, Four Swords Adventures, The Minish Cap, Twilight Princess, and Phantom Hourglass. In Majora's Mask, they appeared as slug-like creatures with squat, translucent bodies, stalk-eyes, and a permanently smiling mouth, while in The Wind Waker, Four Swords Adventures, The Minish Cap, and Phantom Hourglass, their design was merged with that of the Buzz Blob, and they had upright, opaque bodies and vibrantly colored faces. In Twilight Princess, their design was again changed. They no longer have faces, instead possessing larger, translucent, slug-like bodies.
They usually drop items upon their defeat, primarily Chu Jelly, which can be used as a restorative. They aggressively attack anything that invades their territory by tackling it, but will hide in puddles on the ground if no one is close. They mostly move by bouncing around, though some move around in their puddle forms until they can get close to an enemy. They also come in a wide variety of colors and types - Green ChuChus can move around as ooze, Gray ChuChus (also known as Spiny ChuChus) can project spikes, Dark ChuChus turn to stone when exposed to light, and Yellow and Blue ChuChus are electrified.
 Darknuts and Iron Knuckles
A Darknut from Twilight PrincessDarknuts are large armored soldiers that are commonly found in dungeons. These warriors are armed with swords and often carry shields as well. Unlike Iron Knuckles, Darknuts wear capes and tend to be only vulnerable from the back. In The Legend of Zelda, Darknuts are heavily armored soldiers that usually appear in large groups. They are not very aggressive, but difficult to attack due to their erratic movement.
Iron Knuckles are animated suits of armor that appear in The Adventure of Link, Ocarina of Time, and Majora's Mask. In The Adventure of Link, Iron Knuckles wield a sword and a shield, and can maneuver both of them. In Ocarina of Time and Majora's Mask, Iron Knuckles are axe-wielding juggernauts. Though strong, these Iron Knuckles are initially very slow. However, they become swifter as Link damages them and pieces of their armor fall off.
 Deku Baba
Deku Babas are carnivorous plants, with a venus fly trap-like mouth, and sprout from the ground whenever their roots detect any potential prey. They are known to lash out at an enemy with no provocation (possibly for food, like a Venus fly trap.) Sometimes, their stems can be used to fashion Deku Sticks.
Dodongo's are a reptilain race of Dinosaur-like creatures. They have big horned heads, typically 2 legs, and breath fire.
In Ocarina of time,there were 3 variants to the Dodongo. The first was a Baby, which ahd no legs,and acted like a bombchu. The 2nd was a small 2 legged dodongo,where it's tail was it's weakpoint. The 3rd was the boss of the death mountain dungeon, King Dodongo. Dodongos cameoed in Majora's Mask as an uncommon enemy,only appearing near the snow area of Termina. They were noticably larger then the ones in Ocarina of Time.
In Twighlight Princess, Dodongos returned in their smallest and oddest incarnation yet. They resembled small geckos, had a glowing red tail, and a crocodile head. It's tail was again it's weakpoint, but an arrow could also be fired into it's mouth,destroying it instantly. They were encountered in the Goron's mountain area of Hyrule.
Floormasters and Wallmasters are ghostly or zombified manifestations of giant hands that will drag the player back to the entrance of the dungeon. Floormasters will roam around the room and are visible at all times, while Wallmasters will hide on the ceiling, out of sight, and attempt to drop onto Link when he enters the area. Floormasters are usually shaded blue, while Wallmasters are shaded red.
In Twilight Princess a similar enemy, known as a Zant's Hand, is found in the Palace of Twilight.
Gels are simple blob-like enemies with two eyes. Gels often hide between the tiles of dungeon floors, waiting to pop out and jump at adventurers. Gels first appeared in The Legend of Zelda, and continued to appear in A Link to the Past and Link's Awakening. A pair of similar enemies called "Bit" and "Bot" appeared in The Adventure of Link. A gel-like creature called "Zol" appeared in The Legend of Zelda; it split into two gels when attacked.
Gibdos are undead creatures bearing the appearance of Egyptian mummies. They appear in The Legend of Zelda, A Link to the Past, Link's Awakening, Ocarina of Time, Majora's Mask, Oracle of Ages, Oracle of Seasons, Four Swords Adventures, and The Minish Cap. They generally deal significant amounts of damage, and do not recoil from a sword attack.
Helmasaurs are small, dinosaur-like enemies found in A Link to the Past, Link's Awakening, Oracle of Seasons, Oracle of Ages, The Minish Cap, and Twilight Princess. They wear armor/helmets/masks, which either must be destroyed (or forcibly removed, as in Twilight Princess) to damage it or at least make it easier to damage. The mask must be destroyed with a bomb or the hammer, or both, in A Link to the Past, sucked up by the Gust Jar in The Minish Cap, removed with the magnet gloves in Oracle of Seasons, taken off with the switch hook in Oracle of Ages, or extracted by the Clawshot in Twilight Princess. Their name is Hiploop in the Japanese version. Interestingly, a distinct insect-like monster called Hiploop appeared in Majora's Mask. The insect Hiploop wore the same face protectors that Helmasaurs wore.
Keese are bat-like monsters that appear in almost every Zelda game. They often lurk in caves and dungeons, where they will fly around erratically, and occasionally stop to rest. There are often fire and ice variants, which can respectively light Link on fire or encase him in a block of ice. There are also larger "Bad Bats" in Majora's Mask, and demonic "Vires" formed from two Keese fused together.
The Grim Creeper in Link's Awakening also commands a troupe of six "Battle Bats" which he calls his "brothers". These bats resemble Keese, but have skull-like heads.
Kargarocs first appear as bird monsters that live in nests throughout the Great Sea in The Wind Waker. Their talons are strong enough to carry Bokoblins and Moblins, and when Link uses the grappling hook on one, he steals one of its valuable Golden Feathers. When they are not attacking, their voice is similar to that of a sheep. Kargarocs then appear in Twilight Princess, as somewhat common bird enemies found in fields, Hyrule Castle's courtyard, and in the City in the Sky. In this game they are less bird-like as they are in Wind Waker, for they have leathery bat/dragon-like bodies, though their heads are still avian. In the Twilight Realm there exists a variant of this enemy called Shadow Kargarocs with dragon-like bodies and a bizarre, featureless face (except for red, rune-like symbols). Their call is strange and unnatural, sounding like a heavily synthesized trumpet.
 Like Like
Like Likes are cylindrical monsters that have the ability to suck in something as big as a human and consume items that they carry. They are present in nearly every Zelda game. They especially love shields, considering them a delicacy. The name "Like Like" is derived from an ancient Hylian proverb, "Shield-eaters and world leaders have many likes alike". They are also said to enjoy devouring tunics. If killed quickly enough, they will usually drop the shield, although in The Legend of Zelda, Oracle of Ages, and Oracle of Seasons it was gone for good after being eaten, forcing Link to buy a new one, or the player to reset the game. Like Likes are generally yellowish in color and dissolve into a puddle when killed, although sometimes they simply disappear when killed. In The Legend of Zelda: The Minish Cap, they look somewhat like three yellow doughnuts stacked on top of each other. Like Likes have been found in Hyrule, Koholint Island, Termina, Holodrum, and Labrynna.
Like Like appeared on a trophy in trophy in Super Smash Bros. Melee. On the trophy it was given the title of of "Most Aggravating Enemies Ever", barely beating out Wallmasters for the title.
Lizalfos are humanoid lizards. They first appeared in Zelda II: The Adventure of Link, and also in Ocarina of Time. Although their appearance and behavior change slightly from game to game, they keep fairly consistent traits throughout the series. Despite their somewhat primitive portrayal, they are intelligent enough to efficiently use armor and weaponry. They often band together into pairs or small groups. A larger and tougher monster called the Dinalfos is very similar to the Lizalfos.
The Lynel is a centaur-like race found in most of the 2D Zelda games. They come in a blue and red variety, attack with a shooting sword, and are extremely difficult to kill in close combat (apparently their hide and armor is designed to withstand a lot of punishment from all forms of weaponry). The blue ones have slightly higher defense and the red ones have a slightly higher attack. Some Lynel are magically able to shoot beams out of the weapons they carry. In A Link to the Past, only a small number of Lynels appear near the entrance of Ganon's Tower in the Dark World variant of Death Mountain and the main entrance to Turtle Rock. These Lynels spat fire rather than using swords.
Moblins are humanoid, bulldog-like monsters that usually stay in forests. Moblins usually carry spears, swords, or bows. They are one of the most common enemies within the games they appear. They are described as greedy, self-possessed creatures, and the major antagonist will commonly use them as mercenaries.
A miniature form of Moldorm found as a common enemy in many Zelda games.
Octoroks in The Legend of Zelda. Octoroks are land-dwelling, octopus-like enemies which have appeared in every game excluding Twilight Princess. They attack by shooting rocks from their mouth, but these rocks can be blocked with Link's shield. In Ocarina of Time and Majora's Mask, they are aquatic and attack similarly to River Zoras from the other games.
There is also a subspecies known as the Sea Octorok that appears in The Wind Waker and Phantom Hourglass. It has a greatly differing design, apparently possessing a bony carapace, and dwells solely in the sea, where Link cannot use his sword or shield. They shoot bombs rather than rocks.
Peahats are plant-like enemies that hover using their signature samsara-petals. They are usually dog-sized, though in Ocarina of Time and Majora's Mask, they are about the size of an elephant. However, they can spawn Peahat Larva which are about the same size as normal Peahats. The Peahats of The Wind Waker are the smallest yet, but they too come in a much larger, ocean-going variety known as "Seahats". Oddly enough, their figurine states that these are a type of fish.
Poes are ghost enemies, ones of concentrated hatred toward the world that freely roams graveyards and other haunted locales in Hyrule, as well as the overworld and dark places. They always carry their signature lanterns.
In Ocarina of Time and Majora's Mask, defeated Poes can be captured in a bottle and traded for rupees and other benefits.
It is revealed in The Wind Waker and Four Swords Adventures that Poes are ruled by Jalhalla, a gestalt-Poe entity embodied by a skull-like mask.
In Twilight Princess, Poes are creatures that appear in certain dungeons, caves, and other areas of Hyrule at night. Link can meet Jovani, a man that is cursed by Poe Souls, and by killing Poes, Link will get rewards from him.
 Pols Voice
Pols Voices are an unusual breed of rabbit-like enemies, described in the manual of the original Legend of Zelda as "a ghost with big ears", that have become common throughout many of the 2-D games of The Legend of Zelda series. They hop around rooms in an erratic pattern and can be extremely difficult to kill, sometimes being completely immune to sword attacks.
 Razor Trap
Found in many dungeons, Razor Traps are (usually) indestructible devices armed with spikes. They are either programmed to move when they detect an intruder, or just move in a set pattern. In Twilight Princess, Razor Traps are confined to tracks.
Ropes are snakes that appear in several Zelda series games. In The Legend of Zelda, Ropes appear in several Underworld dungeons. Their attacking style was to charge at Link at full speed whenever he got within their line of sight. Ropes came in two breeds, the regular, and a much tougher, flickering one.
A massive arachnid, which hangs upside down in an upright position, suspended by a strand of silk thread from a ceiling surface. The front of its body is covered by a white, bony plate in the shape of a human skull. Skulltulas appear in Ocarina of Time, Majora's Mask, and Twilight Princess.
A relative of the Skulltula, the Skullwalltula are slightly smaller and are usually found on climbable walls. The presence of a Skullwalltula is announced by a constant scratching sound as they turn about. Skullwalltulas appeared in Ocarina of Time and Majora's Mask. Gold Skulltulas resemble Skullwalltulas and are of roughly the same size yet with a metallic gold faceplate. They also produce the telltale scratching sound of Skullwalltulas.
Stalfos are animated skeletons mostly from the remains of dead warriors who still have a strong will to fight, and serve evil powers such as Ganon or Vaati, though there exist Stal-like beasts such as Stalwolves and Stallord. According to a Kokiri in Ocarina of Time, all Hylians who become lost in the Lost Woods become Stalfos.
Stalfos appear in all games excluding Majora's Mask, and attack by shooting arrows, jumping on Link, or throwing their own bones at him. Stalfos Knights appear in A Link to the Past, Link's Awakening, and Twilight Princess. They carry armor, swords, and a shield; and are much tougher to defeat than regular Stalfos. Shrouded Stalfos appear in Link's Awakening, Oracle of Ages, and Oracle of Seasons. They use swords, shields, and bows to attack Link. Stalchilds appear in Ocarina of Time and Majora's Mask. They are child-sized, and can only attack by swiping at Link. In Majora's Mask, they are led by the giant Skull Keeta, and his master Igos du Ikana. Similar enemies named Stalkin appear in Twilight Princess, though they wield small spears.
A human-sized four-legged insectoid creature that appears in many Zelda games. The Tektite attempts to use its powerful legs to leap upon and attack its prey. In some Zelda games, the Tektite is able to use its limbs to counter-balance itself upon water. This function is probably modeled after that of the water strider, an actual insect. There are two different colorations for Tektites; red and blue, each with subtle differences.
Wizzrobes are magic-using enemies. They attack Link with different magical attacks, including ice and fire, and can sometimes suck Link's Rupees out of his wallet. Wizzrobe's name is assumed to be a portmanteau of the words "wizard" and "robe". In The Wind Waker, they resemble robed, anthropomorphic toucans, and the crowned Mighty Wizzrobe is able to summon other monsters to fight for it.
Wizzrobes appear in Phantom Hourglass, but use no magical attacks and instead swing a scythe that steals some of Link's "Force". If they are defeated, however, they relinquish a large amount of Force.
Zolas are fish-like humanoids that appear in the earlier 2D Zelda games. They attack by spitting beams or fireballs at Link and diving under the water to avoid a counter-attack. In A Link to the Past, Zolas were amphibious rather than fully aquatic.
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